Monday, April 14, 2008

Disconnected Worlds

It has been over a month since I started playing World of Warcraft and it is great. There is much to explore and much to do and then some. The chatter throughout the World is constant.

Still, playing in an international server does have its drawbacks. When I was still constantly playing pRO servers, there was always the possibility of meeting anyone IRL who I met OL. ArcadeDoll/CV was one of those very rare events and I am related to someone from the RPC 2007 team. In WoW, that chance is nil. I don't actively seek fellow Filipino players and I really prefer to be treated as Renek, the Tauren Hunter, rather than the real person me, which is only a mask I wear for conveniece.

This became very clear when I realized that a local gaming event occurred the other Sunday and I didn't even notice. Normally, SKJ would clue me in, as she is Intel's head honcho-in-charge of stuff like that. Maybe because it was a non-pRO event, and she, rightly so, assumed that I'm not interested.

But it does bring home the fact that I, as a gamer, have been disconnected from my local fellows. It is a small loss for either side. The local gaming scene does not really benefit from my being there, except for the revenues. And I'm very, very protective of my privacy, on top of my own paranoia.

If only there were more girl players, I would have minded the loss and disconnection. MMORPGs aren't exactly their favorite pastime. Meeting girls would be nice indeed, though. :-)

MMORPGs aren't very social scenes. Too bad. I had always hoped for more but I guess it wasn't meant to be. If you don't have gamer friends, like me, pretty much you'll be disconnected from both the gamer world and your own circle of friends. You'll always be on the outside, looking in. And that is the biggest loss of all.

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